How to Use the Clone Control in Minecraft
This Minecraft tutorial explains how to utilise the /clone command with screenshots and step-past-pace instructions.
You can copy or move a region of blocks using the /clone control in Minecraft. Permit'south explore how to use this cheat (game command).
Supported Platforms
The /clone command is available in the following versions of Minecraft:
Platform | Supported (Version*) |
Java Edition (PC/Mac) | Aye (i.8) |
Pocket Edition (PE) | Yes (0.sixteen.0) |
Xbox 360 | No |
Xbox One | Yes (1.2) |
PS3 | No |
PS4 | Yes (i.xiv.0) |
Wii U | No |
Nintendo Switch | Aye (one.v.0) |
Windows x Edition | Yep (0.16.0) |
Education Edition | Yes (1.0) |
* The version that it was added or removed, if applicative.
Notation: Pocket Edition (PE), Xbox I, PS4, Nintendo Switch, and Windows 10 Edition are now chosen Bedrock Edition. We will continue to show them individually for version history.
Requirements
To run game commands in Minecraft, you have to plow cheats on in your earth.
Clone Command
- Coffee
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Clone Command in Minecraft Java Edition (PC/Mac)
In Minecraft Coffee Edition (PC/Mac) 1.xiii, 1.14, 1.xv, 1.sixteen, one.17 and one.eighteen, the /clone control has unlike syntaxes depending on what you want to practise.
To clone a source region to a destination region:
/clone <brainstorm> <end> <destination> [replace¦masked] [normal¦force¦move]
To clone only a specific block in a source region to a destination region:
/clone <begin> <end> <destination> filtered <tileName> <normal¦forcefulness¦move>
In Minecraft Java Edition (PC/Mac) 1.8, 1.ix, i.10 one.11 and 1.12, the syntax for the /clone control is:
/clone <x1> <y1> <z1> <x2> <y2> <z2> <ten> <y> <z> [maskMode] [cloneMode] [tileName] [tileData]
Definitions
- begin is the starting x y z coordinate for the source region to clone (ie: outset corner block).
- finish is the catastrophe x y z coordinate for the source region to clone (ie: contrary corner cake).
- destination is the x y z coordinate for the destination region. Use the lowest x,y,z values for the destination. This will be the lesser NorthWest corner of the destination region.
- <x1> <y1> <z1> is the starting coordinate for the source region to clone (ie: beginning corner block).
- <x2> <y2> <z2> is the ending coordinate for the source region to clone (ie: opposite corner block).
- <x> <y> <z> is the coordinate for the destination region. Use the everyman x,y,z values for the destination. This will exist the lesser NorthWest corner of the destination region.
- maskMode is optional. It tells the command whether to filter the blocks that are being clone. The default beliefs is replace. It tin can exist one of the following values:
- replace - Clones all blocks, including air.
- masked - Clones only blocks that are non air.
- filtered - Clones only blocks that match the tileName.
- cloneMode is optional. It tells the control how to perform the clone. The default beliefs is normal. Information technology can exist one of the following values:
- normal - Clone the blocks from the source region to the destination region.
- force - Forcefulness the clone if the source region and destination region overlap.
- move - Clone the blocks from the source region to the destination region. And then supervene upon the cloned blocks in the source region with air (blocks not cloned in the source region will remain unchanged if filtered was used).
- tileName is optional. It is name of the block to clone if maskMode is set to filtered . (See Minecraft Item Names)
- tileData is optional. It is data value of the block to clone if maskMode is set to filtered . (Run across Minecraft Data Values)
Clone Control in Minecraft Pocket Edition (PE)
In Minecraft Pocket Edition (PE), at that place are 2 syntaxes for the /clone command.
To clone a source region to a destination region:
/clone <begin> <cease> <destination> [supersede¦masked] [normal¦force¦move]
To clone only a specific block in a source region to a destination region:
/clone <brainstorm> <end> <destination> filtered <normal¦force¦move> <tileName> <tileData>
Definitions
- begin is the starting x y z coordinate for the source region to clone (ie: first corner block).
- end is the ending ten y z coordinate for the source region to clone (ie: reverse corner cake).
- destination is the x y z coordinate for the destination region. Use the everyman ten,y,z values for the destination. This volition be the lesser NorthWest corner of the destination region.
- replace is optional. Information technology will clone all blocks, including air (default behavior).
- masked is optional. Information technology volition clone only blocks that are non air.
- normal will clone the blocks from the source region to the destination region (default behavior).
- force volition force the clone if the source region and destination region overlap.
- move will clone the blocks from the source region to the destination. Then supercede the cloned blocks in the source region with air (blocks non cloned in the source region will remain unchanged if filtered was used).
- filtered will clone merely blocks that friction match the tileName.
- tileName is the name of the block to clone. (See Minecraft Item Names)
- tileData is the data value of the cake to clone. (See Minecraft Data Values)
Clone Control in Minecraft Xbox One Edition
In Minecraft Xbox One Edition, there are 2 syntaxes for the /clone command.
To clone a source region to a destination region:
/clone <brainstorm> <stop> <destination> [supervene upon¦masked] [normal¦force¦motility]
To clone only a specific cake in a source region to a destination region:
/clone <begin> <end> <destination> filtered <normal¦force¦motility> <tileName> <tileData>
Definitions
- begin is the starting x y z coordinate for the source region to clone (ie: get-go corner block).
- terminate is the catastrophe x y z coordinate for the source region to clone (ie: contrary corner cake).
- destination is the x y z coordinate for the destination region. Utilise the lowest x,y,z values for the destination. This will be the bottom NorthWest corner of the destination region.
- supplant is optional. It will clone all blocks, including air (default behavior).
- masked is optional. It will clone just blocks that are not air.
- normal will clone the blocks from the source region to the destination region (default behavior).
- force will strength the clone if the source region and destination region overlap.
- move volition clone the blocks from the source region to the destination. Then replace the cloned blocks in the source region with air (blocks non cloned in the source region volition remain unchanged if filtered was used).
- filtered will clone merely blocks that match the tileName.
- tileName is the name of the block to clone. (Run across Minecraft Item Names)
- tileData is the data value of the block to clone. (See Minecraft Data Values)
Clone Command in Minecraft PS4 Edition
In Minecraft Xbox One Edition, there are ii syntaxes for the /clone command.
To clone a source region to a destination region:
/clone <begin> <end> <destination> [supervene upon¦masked] [normal¦forcefulness¦motility]
To clone only a specific cake in a source region to a destination region:
/clone <brainstorm> <stop> <destination> filtered <normal¦force¦move> <tileName> <tileData>
Definitions
- begin is the starting x y z coordinate for the source region to clone (ie: commencement corner block).
- end is the ending x y z coordinate for the source region to clone (ie: opposite corner cake).
- destination is the 10 y z coordinate for the destination region. Utilise the lowest x,y,z values for the destination. This will be the bottom NorthWest corner of the destination region.
- replace is optional. It volition clone all blocks, including air (default behavior).
- masked is optional. It will clone only blocks that are not air.
- normal will clone the blocks from the source region to the destination region (default behavior).
- force volition force the clone if the source region and destination region overlap.
- move will clone the blocks from the source region to the destination. Then replace the cloned blocks in the source region with air (blocks non cloned in the source region will remain unchanged if filtered was used).
- filtered will clone only blocks that match the tileName.
- tileName is the name of the block to clone. (Encounter Minecraft Item Names)
- tileData is the data value of the block to clone. (See Minecraft Data Values)
Clone Control in Minecraft Nintendo Switch Edition
In Minecraft Nintendo Switch Edition, there are 2 syntaxes for the /clone command.
To clone a source region to a destination region:
/clone <brainstorm> <end> <destination> [supercede¦masked] [normal¦force¦movement]
To clone only a specific cake in a source region to a destination region:
/clone <begin> <terminate> <destination> filtered <normal¦force¦move> <tileName> <tileData>
Definitions
- begin is the starting x y z coordinate for the source region to clone (ie: start corner block).
- cease is the ending 10 y z coordinate for the source region to clone (ie: opposite corner block).
- destination is the ten y z coordinate for the destination region. Use the everyman 10,y,z values for the destination. This volition exist the bottom NorthWest corner of the destination region.
- replace is optional. It will clone all blocks, including air (default behavior).
- masked is optional. It will clone merely blocks that are non air.
- normal will clone the blocks from the source region to the destination region (default beliefs).
- strength volition force the clone if the source region and destination region overlap.
- motion will clone the blocks from the source region to the destination. Then replace the cloned blocks in the source region with air (blocks not cloned in the source region will remain unchanged if filtered was used).
- filtered volition clone only blocks that match the tileName.
- tileName is the name of the block to clone. (Meet Minecraft Item Names)
- tileData is the data value of the block to clone. (See Minecraft Information Values)
Clone Command in Minecraft Windows 10 Edition
In Minecraft Windows x Edition, there are 2 syntaxes for the /clone command.
To clone a source region to a destination region:
/clone <begin> <finish> <destination> [supervene upon¦masked] [normal¦force¦move]
To clone only a specific cake in a source region to a destination region:
/clone <begin> <finish> <destination> filtered <normal¦strength¦movement> <tileName> <tileData>
Definitions
- begin is the starting 10 y z coordinate for the source region to clone (ie: starting time corner block).
- finish is the ending x y z coordinate for the source region to clone (ie: opposite corner block).
- destination is the x y z coordinate for the destination region. Use the everyman x,y,z values for the destination. This will be the bottom NorthWest corner of the destination region.
- replace is optional. It will clone all blocks, including air (default beliefs).
- masked is optional. It will clone but blocks that are non air.
- normal will clone the blocks from the source region to the destination region (default behavior).
- strength will force the clone if the source region and destination region overlap.
- motility will clone the blocks from the source region to the destination. Then supersede the cloned blocks in the source region with air (blocks not cloned in the source region will remain unchanged if filtered was used).
- filtered will clone merely blocks that match the tileName.
- tileName is the name of the block to clone. (See Minecraft Particular Names)
- tileData is the data value of the block to clone. (See Minecraft Information Values)
Clone Command in Minecraft Education Edition
In Minecraft Pedagogy Edition, there are 2 syntaxes for the /clone command.
To clone a source region to a destination region:
/clone <brainstorm> <finish> <destination> [replace¦masked] [normal¦forcefulness¦move]
To clone just a specific block in a source region to a destination region:
/clone <brainstorm> <end> <destination> filtered <normal¦force¦move> <tileName> <tileData>
Definitions
- begin is the starting x y z coordinate for the source region to clone (ie: first corner block).
- terminate is the ending x y z coordinate for the source region to clone (ie: contrary corner block).
- destination is the x y z coordinate for the destination region. Use the lowest ten,y,z values for the destination. This volition be the bottom NorthWest corner of the destination region.
- replace is optional. Information technology volition clone all blocks, including air (default behavior).
- masked is optional. It will clone only blocks that are not air.
- normal volition clone the blocks from the source region to the destination region (default beliefs).
- force volition force the clone if the source region and destination region overlap.
- move volition clone the blocks from the source region to the destination. And so replace the cloned blocks in the source region with air (blocks not cloned in the source region volition remain unchanged if filtered was used).
- filtered will clone only blocks that friction match the tileName.
- tileName is the proper noun of the block to clone. (See Minecraft Detail Names)
- tileData is the data value of the block to clone. (See Minecraft Data Values)
TIP: Read our tutorial chosen Understanding the Coordinate Organisation to larn about the XYZ coordinates in Minecraft and how to notice your electric current coordinates.
Examples
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Instance in Java Edition (PC/Mac) one.13, i.14, 1.15, ane.16, one.17 and 1.eighteen
To clone a source region from the starting coordinate (935, 66, 1024) to the ending coordinate (944, 72, 1027) and then copy this region of blocks to the destination coordinate (900, 65, 1001):
/clone 935 66 1024 944 72 1027 900 65 1001
To clone a source region from the starting coordinate (~, ~, ~) to the ending coordinate (~20, ~-3, ~15) and then move it to a position that is 5 blocks West and 2 blocks N of our electric current position:
/clone ~ ~ ~ ~xx ~-three ~15 ~-5 ~ ~-2 supersede move
To clone a source region from the starting coordinate (~ ~-3 ~) to the ending coordinate (~5 ~5~ 5) and then copy only the kelp to the destination coordinate (~x ~ten ~10):
/clone ~ ~-3 ~ ~5 ~5 ~5 ~10 ~10 ~10 filtered kelp normal
Instance in Java Edition (PC/Mac) ane.xi and 1.12
To clone a source region from the starting coordinate (229, 64, 335) to the ending coordinate (205, 75, 358) then copy this region of blocks to the destination coordinate (173, 64, 254):
/clone 229 64 335 205 75 358 173 64 254
To clone a source region from the starting coordinate (299, 74, 238) to the catastrophe coordinate (288, 88, 224) and then move it to a position that is 19 blocks West and 10 blocks Northward of our current position:
/clone 299 74 238 288 88 224 ~-xix ~ ~-10 supplant movement
To clone a source region from the starting coordinate (~ ~-three ~) to the ending coordinate (~five ~5~ 5) and and then copy only the bedrock blocks to the destination coordinate (~10 ~10 ~10):
/clone ~ ~-iii ~ ~5 ~5 ~v ~10 ~10 ~10 filtered normal bedrock
Instance in Pocket Edition (PE)
To clone a source region from the starting coordinate (8, 65, 4) to the ending coordinate (2, 70, iv) and then copy this region of blocks to the destination coordinate (~ ~ ~):
/clone 8 65 4 2 seventy 4 ~ ~ ~
To clone a source region from the starting coordinate (~2 ~-1 ~6) to the ending coordinate (~8 ~8 ~8) and and then move it to the destination coordinate (~5 ~ ~-7):
/clone ~ii ~-1 ~6 ~8 ~eight ~eight ~v ~ ~-7 replace movement
To clone a source region from the starting coordinate (six, 62, 1) to the ending coordinate (4, 68, -5) and so re-create only the birch planks to the destination coordinate (~3 ~3 ~3):
/clone 6 62 1 4 68 -5 ~three ~3 ~iii filtered normal planks two
Case in Xbox 1 Edition
To clone a source region from the starting coordinate (7, 64, 3) to the ending coordinate (1, 69, 3) and then copy this region of blocks to the destination coordinate (~ ~ ~):
/clone 7 64 3 1 69 3 ~ ~ ~
To clone a source region from the starting coordinate (~1 ~-2 ~5) to the ending coordinate (~7 ~vii ~vii) and then move it to the destination coordinate (~4 ~-ane ~-eight):
/clone ~1 ~-two ~five ~7 ~7 ~7 ~four ~-1 ~-8 supervene upon move
To clone a source region from the starting coordinate (five, 61, 0) to the ending coordinate (iii, 67, -six) and so re-create only the dark oak planks to the destination coordinate (~two ~ii ~2):
/clone 5 61 0 3 67 -6 ~2 ~2 ~2 filtered normal planks five
Example in PS4 Edition
To clone a source region from the starting coordinate (15, 64, 4) to the ending coordinate (9, 69, 4) and and then re-create this region of blocks to the destination coordinate (~ ~ ~):
/clone 15 64 4 ix 69 four ~ ~ ~
To clone a source region from the starting coordinate (~2 ~-1 ~7) to the ending coordinate (~8 ~8 ~8) and then move it to the destination coordinate (~12 ~-ii ~-9):
/clone ~2 ~-1 ~7 ~8 ~8 ~8 ~12 ~-2 ~-nine replace move
To clone a source region from the starting coordinate (4, 62, 1) to the ending coordinate (4, 68, -3) and so copy only the nighttime oak planks to the destination coordinate (~four ~4 ~4):
/clone 4 62 1 4 68 -3 ~4 ~4 ~4 filtered normal planks 5
Example in Nintendo Switch Edition
To clone a source region from the starting coordinate (6, 63, 2) to the catastrophe coordinate (0, 68, 2) and then copy this region of blocks to the destination coordinate (~ ~ ~):
/clone vi 63 2 0 68 ii ~ ~ ~
To clone a source region from the starting coordinate (~ ~-iii ~four) to the ending coordinate (~v ~6 ~5) and so move it to the destination coordinate (~3 ~-2 ~-9):
/clone ~ ~-3 ~4 ~5 ~6 ~5 ~3 ~-2 ~-9 replace move
To clone a source region from the starting coordinate (iv, 60, -1) to the catastrophe coordinate (2, 66, -iii) and so copy only the dirt to the destination coordinate (~ane ~lx ~ii):
/clone 4 60 -1 ii 66 -three ~1 ~threescore ~2 filtered normal dirt
Example in Windows 10 Edition
To clone a source region from the starting coordinate (~ii ~-1 ~vi) to the ending coordinate (~8 ~8 ~8) then copy this region of blocks to the destination coordinate (8, 65, 4):
/clone ~ii ~-1 ~6 ~8 ~eight ~8 8 65 4
To clone a source region from the starting coordinate (five, 57, 3) to the ending coordinate (six, 59, -5) and then move information technology to the destination coordinate (~ ~ ~):
/clone 5 57 three vi 59 -v ~ ~ ~ supercede motion
To clone a source region from the starting coordinate (4, 61, -3) to the ending coordinate (7, 65, three) and then copy just the calorie-free blue carpet to the destination coordinate (~two ~3 ~2):
/clone 4 61 -iii 7 65 3 ~ii ~3 ~ii filtered normal carpeting 3
Example in Minecraft Education Edition
To clone a source region from the starting coordinate (50, 65, 335) to the catastrophe coordinate (44, 73, 335) so copy this region of blocks to the destination coordinate (~three ~ ~two):
/clone 50 65 335 44 74 358 ~3 ~ ~2
To clone a source region from the starting coordinate (150, 74, 238) to the ending coordinate (142, 88, 224) so movement it to the destination coordinate (200, eighty, 210):
/clone 150 74 238 142 88 224 200 80 210 supersede move
To clone a source region from the starting coordinate (~ ~-three ~) to the ending coordinate (~5 ~five~ v) and then re-create only the bedrock blocks to the destination coordinate (~10 ~10 ~10):
/clone ~ ~-3 ~ ~v ~5 ~5 ~x ~10 ~10 filtered normal bedrock
How to Enter the Command
1. Open the Chat Window
The easiest style to run a command in Minecraft is within the chat window. The game control to open up the chat window depends on the version of Minecraft:
2. Type the Command
We will cover examples of how to use the /clone command to clone a region every bit well as move a region of blocks.
Clone a Region
In this case, permit's testify how to clone a region and make an exact copy of it.
For example, allow'due south clone a pyramid from the Desert and make a copy of the pyramid in the Plains biome. In our world, we have determined that there is a pyramid whose corner coordinates are (229, 64, 335) and (205, 75, 358). You tin can see this pyramid in the distance in the picture below.
At present to re-create this pyramid to our Plains biome at coordinates (173, 64, 254), we would employ the post-obit /clone command:
/clone 229 64 335 205 75 358 173 64 254
Type the command in the chat window. As y'all are typing, you will see the command appear in the lower left corner of the game window. Press the Enter key to run the command.
Once the cheat has been entered, the blocks will be cloned.
Y'all will see the message "7200 block cloned" appear in the lower left corner of the game window to signal that the clone control has successfully completed. You should now see a copy of the pyramid announced in the Plains biome.
Move a Region
Yous can likewise use the /clone command to move a region of blocks (not merely re-create them).
In this example, let'due south copy a Jungle temple whose corner coordinates are (229,74,238) and (288,88,224) and move it to a position that is 19 blocks West and x blocks North of our current position.
To do this, we would type in the post-obit command:
/clone 299 74 238 288 88 224 ~-19 ~ ~-10 replace move
Blazon the command in the chat window and printing the Enter fundamental to run the control.
Once the cheat has been entered, the region of blocks will be moved from its original location to the new location that you specified.
You volition meet the message "2700 cake cloned" appear in the lower left corner of the game window to indicate that the clone control has completed. You lot should now come across the Jungle temple floating in the air and leave behind blocks of air in its original location.
Congratulations, you accept learned how to use the /clone command in Minecraft.
Other Game Commands
You tin can use other commands and cheats in Minecraft such equally:
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